Unreal Game Developer

Learn the fundamentals of game design and programming with UE5

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Master Game Development

The goal of this course is to gain a fundamental understanding programming games in Unreal.

Learn Programming with Blueprints

Designed for both beginners and intermediate users, you will learn the fundamentals of programming in Unreal. Including common concepts and best practices.

Create a Game From Scratch

Learn the secrets behind creating a complete game from scratch. We walk through the entire process from blocking out levels to environment design and polishing.

Full Development Process

Nothing is skipped over. All videos are careful step-by-step tutorials going over all relevant information.

All Future Content Included

This course is a living product. It will continually be updated and added onto. Current content is just the beginning.

No 3D Experience Required

Whether you are familiar with 3D programs or completely new to the industry, this course has been designed for everyone.

Program Advance Gameplay Mechanics with Blueprints

Learn how to create a game without a single line of code, no coding skills required! Everything is handled by Unreal's amazing visual scripting language called Blueprints. We break up our game into individual objects making the design easier and giving room for iteration.

Worldbuilding with Lumen and Nanite

Finally we will fill in our blocked out levels with realistic assets to breath life into our game. All assets are free from Unreal's high quality photo-scanned library. This is also the part where we establish a story for our game to keep our players engaged!

Save Game and Menus

A game is not complete without a main menu and options menu for the player. We go over the fundamentals of creating menus so that our player can change settings, load and save progress, and escape the game.

Create an Executable Program and Share Your Game

The last part of this chapter goes over how to compile your game into a portable executable file! This allows you to share your game on the internet or even upload to a game store like Steam.

See what members say!

Petar Puljiz
Visual Artist At Trap Nation

Unreal was scary for me since I come from a VFX background. Having Zach beside me and his excellent teaching skills I overcame fears and ignorance with joy. If I could do it I would do it the same

Christina Myrvold
Co-Founder Of POLYCOSM

Using 3D is crucial in my illustrative workflow, and when I made the move from Blender to UE5, Unreal Sensei had my back. The course is incredibly beginner friendly (while covering advanced topics!), and I'd have a much harder time getting as far as I have without it.

Siddharth Shinde
Student At Design Media

As a Game Design student in a country like India where resources to learn from are limited, I was lucky to find Unreal Sensei. I am very happy with the amount of progress that I have made learning Unreal Engine in a short period of time. Glad to be part of this community.

Terry Nguyen
3D Generalist

I am a complete beginner to the 3D space. Unreal Engine is such an overwhelming tool but after going through this course I was confident my skills had a good foundation to grow from. A thorough and professional experience.

Graeme Harvie
3D Artist

Learning a new program is always daunting but I found Sensei's teaching style to be very easy and simple to follow. I'm really enjoying his UE5 Masterclass and learning so much, so quickly. I would recommend it to anyone!

Josh Purple
Freelance Artist

UE5 is the ultimate program to know and learn and right now, and no one does a better job at teaching it than Unreal Sensei. His Masterclass has been priceless, he makes learning and creating with UE5 a breeze.

Is this course for you?

This course is beginner friendly

You don’t need to have coded before

The lessons are intended for absolute beginners to programming. We will explain the basics before handling advance topics.

You don’t have to be good at math

All the math taught will be simple and I will walk you through exactly what each algorithm accomplishes.

You don’t need to know how to use Unreal

While Unreal experience will certainly help it is not necessary. You can start from complete scratch by going over the free beginner tutorial on my channel.

You don’t need a need a super computer

Unreal can be as performance intensive as you make it. I will mention different operations you can do to make your game run smooth on all devices.

You don’t need to be good at Level Design

We go over the entire process to creating a level, from blocking it out to adding Megascan assets. The entire process is shown and narrated so you won't be lost.

Also Included in the Unreal Masterclass

All lessons of the Unreal Game Developer Course are included in the Unreal Masterclass

THE UNREAL MASTERCLASS

- INcluded in masterclass-
Everything you need to master Unreal Engine effectively. This course covers the essentials of Unreal.
You'll Learn:
Blueprint
Open Worlds
Environment Design
Material Blending
3D modeling
Animation
Rendering
Lighting
Niagara
Game Dev
You'll Get:
Videos
Stream Anywhere
Exercises
Exclusive Assets
Community Access
Comments
Livestreams
$497
one payment
- THE UNREAL GAME DEVELOPER COURSE INCLUDED -

Get Started Today

Join over 7,000+ Students already enrolled in the Masterclass

Join the Unreal Masterclass
$95

To Access the Game Developer Course

Price will raise to $500 tonight

Access to all current and future lessons

Stream anytime anywhere on computer or mobile, at your own pace

Exclusive asset packs designed to help you learn and speed up the unreal development process

Community discord server where 1,000+ members collaborate and share progress

This course includes a no-question-asked, 14 day money back guarantee.

Frequent Questions

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Why is Unreal Engine better than other programs?

What you'll learn in this course

You will learn how to:

01

Basics

Create a simple block game by jumping into Object Oriented Programming to learn how to create your own classes within Unreal.

14 lessons

01

Project Setup

6 min

02

Line Tracing

8 min

03

Vectors and Direction

13 min

04

Creating a Blueprint Class

10 min

05

Functions

10 min

06

Casting Blueprint Communication

6 min

07

Control Materials

12min

08

Inheritance

10 min

09

Encapsulation

4 min

10

Interactive Block

9 min

11

Timeline Animation

8 min

12

Polymorphism

7 min

13

Finishing Touches

11 min

14

Summary

3 min

03

User Interface

Make intuitive user interfaces to show the player's inventory and helath.

10 lessons

26

Health

13 min

27

Timers

7 min

28

Widgets Intro

13 min

29

Better Block Materials

17 min

30

Toolbar Widget

14 min

31

Toolbar Active Slot

13 min

32

Icon Creator

11 min

33

Inventory

23 min

34

Health Bar

18 min

35

Death Widget and Chapter Recap

18 min

05

Artificial  Intelligence

Add smart artificial intelligence that roams the world, flys, and chases the player.

10 lessons

44

Drone Enemy

16 min

45

Wave Survival

13 min

46

Event Dispatchers

11 min

47

AI Controller and Pawn Sensing

11 min

48

Roaming Behavior

12 min

49

Recursion

8 min

50

Behavior Tree Introduction

6 min

51

Tasks and Blackboards

13 min

52

Selectors

11 min

53

Decorators

6 min

07

Level Blocking

Take our blueprints and start blocking out the entire game. By the end of this chapter you will have a completed game.

14 lessons

76

Intro to Block Out Levels

2 min

77

Intro to SubLevels

12 min

78

Level Streaming

13 min

79

Block Out Setup

14 min

80

Block Out Part 1

10 min

81

Block Out Part 2

11 min

82

Block Out Part 3

13 min

83

Block Out Part 4

11 min

84

Block Out Part 5

11 min

85

Main Menu Part 1

10 min

88

Escape Menu

7 min

89

Save Game

7 min

90

Checkpoint System

15 min

91

Laser Particles

17 min

09

Final Game

Finish our game and add final touches including sound, options menu, ending cinematic, packaging and sharing.

12 lessons

100

Final Game Intro

1 min

101

Sound Part 1

12 min

102

Sound Part 2

14 min

103

Ending Part 1

18 min

104

Ending Part 1

15 min

105

Finishing the Main Menu

11 min

106

Start Screen

13 min

107

Packaging and Sharing!

5 min

108

Options Menu Introduction

6 min

109

Options Setup

12 min

110

Options Fullscreen Mode

11 min

110

Options Game User Settings

17 min

111

Options Sensitivity

10 min

112

Final Game

12 min

02

Data and Save
Game

Learn how to handle data with structures, enumerations, maps and save player progress.

11 lessons

15

Intro to Data

2 min

16

Block Facing Player

10 min

17

Event Tick

6 min

18

Macros

8 min

19

Enumeration

10 min

20

Structures

13 min

21

Arrays

9 min

22

Game Instance

7 min

23

More Arrays

10 min

24

Maps and Sets

8 min

25

Save Game

10 min

04

Advance Classes

Cover advance class techniques and how unreal stores references to classes.

8 lessons

36

Is Valid Node

8 min

37

First Person Shooter

9 min

38

Shooter Mode

7 min

39

Mode Transition

7 min

40

Weapons

9 min

41

Cooldown Timer

13 min

42

Projectiles

12 min

43

Interfaces

15 min

06

Prototyping

Build the core gameplay elements. Learn how to quickly script complicated logic.

22 lessons

54

Temple of Light Walkthrough

16 min

55

Intro to Gameplay Programming

3 min

56

Project Setup

17 min

57

Pickup Objects Part 1

14 min

58

Pickup Objects Part 2

14 min

59

Pickup Objects Part 3

15 min

60

Laser Setup

14 min

61

Laser For Loops

12 min

62

Laser Reflective Objects

13 min

63

Laser Mesh

13 min

64

Mesh Arrays!

14 min

65

Functions and Organization

21 min

66

Opening and Closing Doors

15 min

67

Rotating Doors and Direction

13 min

68

Floor Button

19 min

69

Interface Communication

11 min

70

Laser Goal

13 min

71

Cable Visualization

17 min

72

Transparent Walls

12 min

73

Mesh Disintegration

14 min

74

Spin Wall Physics Fix

14 min

75

Final Prototype Project

14 min

08

Environment Design

Illuminate your scene with various lights, start practicing environment creation and create millions of particles.

8 lessons

92

Intro Environment Design

2 min

93

World Building

10 min

94

Blueprint Meshes

15 min

95

Environment Part 1

13 min

96

Environment Part 2

12 min

97

Environment Part 3

15 min

98

Breakup Level Streaming

14 min

99

Environment Polish

15 min

Have any questions?

Feel free to reach out to us! If you prefer to email zach@unrealsensei.com